The team is also working to implement guilds into the game: “we want you to feel like your membership and participation in a guild matters,” Chang said. This functionality is in the technical alpha that just wrapped up. ![]() To address the public, you can leave voice memos: hold down a dedicated ‘record’ button to save a message and a speech-to-text tool will translate and show other players a summary of your missive, which they can click on to hear your audio. ![]() The Diablo Immortal team affirmed that they would also like to have events with more than four players, which could be larger raid-like events in the game – though these are still aspirational, and the game could launch without these events.īut the technical alpha did have extensive voice chat – not just in your party, but in public channels, too. ![]() We weren’t able to get all the specifics in the short Q&A, but we did learn that the technical alpha did implement the four-person dungeons we’d heard about before.
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